Post by Xayoz on Oct 26, 2021 11:34:00 GMT
github.com/supermerill/SuperSlicer
SuperSlicer
A PrusaSlicer fork (which is a slic3r fork) (previously Slic3r++)
Prebuilt Windows, Linux and macOS 64-bit releases are available through the git releases page. The Linux & macOS builds aren't tested (by me), just compiled, so please report any bugs that may occur during use. Nightly builds are available through the git actions page. Click on the build for your platform and then on 'Artifacts (1)' in the top right corner.
SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain which is running a firmware based on Marlin, Prusa, Klipper, etc.
SuperSlicer is based on PrusaSlicer by Prusa Research. PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.
See the wiki and the documentation directory for information about compilation.
What are SuperSlicer main features? main new features/differences?
Custom-made generated calibration tests.
Ironing top surface & many new settings to fine-tune the top surface quality, like 'only one perimeter on top'.
A "denser infill" option for supporting the (solid) top layers.
Better Thin walls (anchored inside the print, no more random bits at the ends, embedded in perimeter loops).
Options to change holes dimensions and/or geometry, to print them at the right size.
Better overhangs (add perimeters if needed, slice them in opposite direction each layer).
Brim rework: many more options (inside, outside only, 'ears', per object)
Some new seam options, to help hide them.
Built-in calibration prints
Built-in object generation script
Can join perimeters into a big one to avoid travel moves.
Many other little options and corrections (like the filled concentric pattern).
It has also all the current slic3rPE/PrusaSlicer features.
Complete changelog here
See the wiki for examples.
What are SuperSlicer / PrusaSlicer / Slic3r's main features?
Key features are:
Multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required
Complete command-line interface to use it without GUI
Multi-material (multiple extruders) object printing
Multiple G-code flavors supported (RepRap, Makerbot, Mach3, Machinekit, etc.)
Ability to plate multiple objects having distinct print settings
Multithread processing
STL auto-repair (tolerance for broken models)
Wide automated unit testing
Other major features are:
Combine infill every 'n' perimeters layer & varying density to speed up printing
3D preview (including multi-material files)
Multiple layer heights in a single print
Spiral vase mode for bumpless vases
Fine adjustment of speed, acceleration, and extrusion width
Several infill patterns including honeycomb, spirals, Hilbert curves, gyroid
Support material, raft, brim, skirt
Standby temperature and automatic wiping for multi-extruder printing
Customizable G-code macros and output filename with variable placeholders
Support for post-processing scripts
Cooling logic controlling fan speed and dynamic print speed
SuperSlicer
A PrusaSlicer fork (which is a slic3r fork) (previously Slic3r++)
Prebuilt Windows, Linux and macOS 64-bit releases are available through the git releases page. The Linux & macOS builds aren't tested (by me), just compiled, so please report any bugs that may occur during use. Nightly builds are available through the git actions page. Click on the build for your platform and then on 'Artifacts (1)' in the top right corner.
SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain which is running a firmware based on Marlin, Prusa, Klipper, etc.
SuperSlicer is based on PrusaSlicer by Prusa Research. PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.
See the wiki and the documentation directory for information about compilation.
What are SuperSlicer main features? main new features/differences?
Custom-made generated calibration tests.
Ironing top surface & many new settings to fine-tune the top surface quality, like 'only one perimeter on top'.
A "denser infill" option for supporting the (solid) top layers.
Better Thin walls (anchored inside the print, no more random bits at the ends, embedded in perimeter loops).
Options to change holes dimensions and/or geometry, to print them at the right size.
Better overhangs (add perimeters if needed, slice them in opposite direction each layer).
Brim rework: many more options (inside, outside only, 'ears', per object)
Some new seam options, to help hide them.
Built-in calibration prints
Built-in object generation script
Can join perimeters into a big one to avoid travel moves.
Many other little options and corrections (like the filled concentric pattern).
It has also all the current slic3rPE/PrusaSlicer features.
Complete changelog here
See the wiki for examples.
What are SuperSlicer / PrusaSlicer / Slic3r's main features?
Key features are:
Multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required
Complete command-line interface to use it without GUI
Multi-material (multiple extruders) object printing
Multiple G-code flavors supported (RepRap, Makerbot, Mach3, Machinekit, etc.)
Ability to plate multiple objects having distinct print settings
Multithread processing
STL auto-repair (tolerance for broken models)
Wide automated unit testing
Other major features are:
Combine infill every 'n' perimeters layer & varying density to speed up printing
3D preview (including multi-material files)
Multiple layer heights in a single print
Spiral vase mode for bumpless vases
Fine adjustment of speed, acceleration, and extrusion width
Several infill patterns including honeycomb, spirals, Hilbert curves, gyroid
Support material, raft, brim, skirt
Standby temperature and automatic wiping for multi-extruder printing
Customizable G-code macros and output filename with variable placeholders
Support for post-processing scripts
Cooling logic controlling fan speed and dynamic print speed